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Tool reference · 3D Models

Optimize a 3D model

Rebuild a textured model at the triangle count you choose, with new textures that keep its look.

MCP tool
optimize_3d_model
MCP endpoint
/mcp/3d
REST
POST /v1/tools/optimize_3d_model/jobs
Price
60 credits per job

Overview

Send a textured GLB and a triangle count between 1,000 and 200,000. The model is rebuilt at that count and gets new base-colour, metal/roughness and normal maps, tuned until it renders like the original from every side. Where simplification has to keep the original textures and stops at a quarter of the triangles or so, this goes all the way down. The result keeps the input's coordinates and scale. Start the job, keep its id and poll: it takes a few minutes.

Formats
.glb (self-contained, uncompressed, one material)
Outputs
model.glb (three 2048² or 1024² textures) and generation.json
Targets
1,000 to 200,000 triangles; inputs up to 2,000,000
Duration
Asynchronous; one-hour deadline including queueing and execution

Quickstart

Send the file as the request body with the options in the query string, or refer to it in a JSON body (upload_id or url) with an options object. The response is the new job; poll it until its status is final, then download the files in result.files.

Start a joboptimize.sh
# Idempotency-Key is required: repeating it returns the same job
curl "https://api.mcpbytes.com/v1/tools/optimize_3d_model/jobs?filename=model.glb&target_faces=15000&seed=42" \
  -H "Authorization: Bearer $MCPBYTES_API_KEY" \
  -H "Content-Type: application/octet-stream" \
  -H "Idempotency-Key: optimize-example-001" \
  --data-binary @model.glb
Response202 Accepted · trimmed
{
  "tool": "optimize_3d_model",
  "status": "queued",
  "input_kind": "file",
  "workflow": {
    "stage": "Optimizing",
    "deadline": "2026-09-22T22:23:09.206Z",
    "cancel_pending": false,
    "refund_pending": false
  },
  "capabilities": {
    "can_cancel": true
  },
  "options": {
    "target_faces": 15000,
    "texture_resolution": 2048,
    "seed": 42
  },
  "result": null
}
Get the resultread.sh
# JOB_ID is the id from the create response; poll until status is final
curl "https://api.mcpbytes.com/v1/jobs/$JOB_ID" \
  -H "Authorization: Bearer $MCPBYTES_API_KEY"

# Once status is succeeded, download the model from result.files[].url
curl -fsSLo model.glb "$MODEL_URL"
Response200 OK · trimmed
{
  "tool": "optimize_3d_model",
  "status": "succeeded",
  "result": {
    "files": [
      {
        "name": "model.glb",
        "bytes": 4143860,
        "content_type": "model/gltf-binary",
        "url": "https://api.mcpbytes.com/blob/dl/…"
      },
      {
        "name": "generation.json",
        "bytes": 2218,
        "content_type": "application/json",
        "url": "https://api.mcpbytes.com/blob/dl/…"
      }
    ],
    "notes": []
  },
  "compute_ms": 278600,
  "credits_charged": 60
}

Jobs of this tool take minutes. While one runs, workflow.stage says what is happening and workflow.deadline when it must finish. Cancel it with POST /v1/jobs/{id}/cancel while capabilities.can_cancel is true.

More on statuses, downloads and retention in Jobs & files.

Input

One file per job, in one of these ways. The formats it accepts are listed in the overview.

Input sources
File body
REST only: the file itself as the request body, with ?filename= and the options in the query string.
upload_id
Create an upload URL (POST /v1/uploads, or create_upload over MCP), PUT the file to it, then pass the upload_id. Upload URLs expire after an hour.
url, filename
A public https URL. Add filename when the URL does not end in the file's extension.
job_file
{job_id, name}: an output of one of your own completed jobs that has not expired. It is copied into the new job, with no download in between.
# 1. Create an upload URL (valid for one hour)
curl https://api.mcpbytes.com/v1/uploads \
  -H "Authorization: Bearer $MCPBYTES_API_KEY" \
  -H "Content-Type: application/json" \
  -d '{"filename": "model.glb"}'

# 2. PUT the file to the "url" from the response
curl -X PUT --data-binary @model.glb "$UPLOAD_URL"

# 3. Start the job with the "upload_id"
curl https://api.mcpbytes.com/v1/tools/optimize_3d_model/jobs \
  -H "Authorization: Bearer $MCPBYTES_API_KEY" \
  -H "Content-Type: application/json" \
  -d "{
    \"upload_id\": \"$UPLOAD_ID\",
    \"options\": {
      \"target_faces\": 15000
    },
    \"idempotency_key\": \"optimize_3d_model-upload-001\"
  }"
idempotency_key is required. Repeating a request with the same key returns the original job instead of starting and charging a new one; reusing a key for a different request returns 409 idempotency_conflict. With a file body, send the key as an Idempotency-Key header.

Options

Put options in the query string when the file is the request body, in the options object of a JSON body, or pass them as arguments of the MCP tool. Leave an option out to use its default.

Options
target_faces
1,000 … 200,000Target triangles after reduction. Inputs already at or below the target keep their geometry. Default 50,000.
texture_resolution
1024 · 2048Width and height of the new textures in pixels. Default 2048.
seed
integer 0 – 4294967295Reproducible optimisation seed. Random when omitted.

Outputs

A succeeded job lists its files in result.files, each with a download url.

Output files
model.glb
Self-contained glTF binary at the requested triangle count: one mesh with normals and tangents, base colour, metal/roughness and normal textures.
generation.json
Provenance: your options, the input and output triangle counts, the texture layout and timings.

Download links last up to 24 hours, capped by output retention; read the job again for fresh links. Fine print and details thinner than a texel can soften in the new textures.

Tips

  • target_faces is a reduction request: an input already at or below it keeps its geometry and gets new textures. Read the achieved count in generation.json.
  • Pass model.glb of a create_3d_model or create_3d_model_from_image job as job_file, with no download in between.
  • Fine print and details thinner than a texel can soften in the new textures.
  • Export one static, textured mesh. Skinned, animated or morph-target models, several materials and vertex colours without a texture are refused.
  • A job takes a few minutes: keep its id and poll. Repeating the request with the same idempotency key returns the same job instead of a new charge.

MCP

Your agent calls optimize_3d_model. Connect it to https://api.mcpbytes.com/mcp/3d for this tool and the rest of its family (Create a 3D model, Create a 3D model from an image, Simplify a 3D model, Split a 3D model into parts, Inspect a 3D model), or to https://api.mcpbytes.com/mcp for every tool.

Claude Code

The first form signs in through the browser when you run /mcp. In .mcp.json (project root), ${MCPBYTES_API_KEY} is read from the environment when Claude Code connects. Claude Code docs

claude mcp add --transport http mcpbytes \
  https://api.mcpbytes.com/mcp/3d
Codex (CLI, IDE extension, ChatGPT desktop)

Codex reads the key from the environment variable each time it connects. The same table can go in ~/.codex/config.toml by hand; codex mcp add has no --header flag. Codex docs

codex mcp add mcpbytes --url https://api.mcpbytes.com/mcp/3d \
  --bearer-token-env-var MCPBYTES_API_KEY
Cursor

~/.cursor/mcp.json (all projects) or .cursor/mcp.json (one project). Remote servers take no "type". Without the header, the client signs you in with GitHub or an email link (OAuth). Cursor docs

~/.cursor/mcp.json
{
  "mcpServers": {
    "mcpbytes": {
      "url": "https://api.mcpbytes.com/mcp/3d",
      "headers": {
        "Authorization": "Bearer ${env:MCPBYTES_API_KEY}"
      }
    }
  }
}
11 more clients in the docs →

Arguments

The tool's options are flat arguments. Besides them:

optimize_3d_model arguments
upload_id
From create_upload, after the agent has PUT the file.
url, filename
A public https URL, and the file name when the URL does not end in the extension.
job_file
{job_id, name}: an owned output of an earlier job.
wait_seconds
0–45, default 0How long the call waits for the result. If the job is still running, the agent calls get_job.
idempotency_key
RequiredReuse it with the same arguments when retrying after a network error.

What the agent sees

MCP tools
optimize_3d_model
Rebuilds a textured GLB at any triangle count from 1,000 to 200,000, for phones, AR, the web and games, with new base-colour, metallic-roughness and normal maps so it still looks like the original from every side. Keeps the input's coordinates and scale. Accepts one self-contained, uncompressed GLB with a single material, up to 2,000,000 triangles. Returns model.glb (textures embedded) and generation.json. This is an asynchronous job of a few minutes; use get_job to follow progress. A failed job is refunded. Costs 60 credits per job. Requires idempotency_key; retain it when retrying the same request.
create_upload
Returns a one-hour URL to PUT a local file to; then call the tool with the upload_id.
get_job
Status and results of a job; waits up to wait_seconds for it to finish.
cancel_job
Cancel a queued job or a workflow whose can_cancel is true; repeated calls never delete results.
list_jobs
Your most recent jobs, newest first.
read_job_file
Reads a text output (.txt .json .md .csv) of a succeeded job in chunks.

Setup for every client, and how agents upload files and read results: Connect over MCP.

Agent skill

The MCPBytes skill teaches agents this tool, in references/optimize_3d_model.md. Agents without MCP run it through the REST API with the skill's script, which reads your key from MCPBYTES_API_KEY:

mcpbytes.py
python scripts/mcpbytes.py run optimize_3d_model model.glb \
  -o target_faces=15000 --out optimized/
# Or an earlier job's output, without downloading it
python scripts/mcpbytes.py run optimize_3d_model \
  --job-file j_... model.glb -o target_faces=15000 --no-wait
python scripts/mcpbytes.py job j_...

Pricing

60 credits per job. The price is charged before paid processing starts, and a canceled job is refunded. A job that fails costs nothing: its charge is refunded.

Per job
60 credits

One credit balance pays for every tool, and a new account starts with free credits. See Credits & prices or buy credits.

Limits

Limits
Jobs
20 per rolling 24 hours; 3 until your first credit purchase
Model
Up to 50 MB and 2,000,000 triangles
At a time
1 job
Uploads
Up to 50 MB
Results
24 hours by default

GET /v1/me returns your limits and current usage; Limits & errors explains what happens when one is reached.

Errors

A failed job comes back with error.code, error.message and often error.hint. Codes are stable. Inputs that fail with a validation error will fail again unchanged.

Job errors
invalid_mesh
Not a readable, self-contained GLB, or no triangles.
limit_exceeded
More than 2,000,000 triangles.
too_large
HTTP 413 at creation: the file is larger than your plan's upload size.
unsupported_feature
Skinned, animated or morph-target models, several materials, or vertex colours without a texture; export one static textured mesh.
timeout
The rebuild did not finish within its deadline. Any charge is refunded.
capacity_exhausted
Budget exhausted: HTTP 503 at creation, or a failed job if the budget ran out before charging. Try again later.
unsupported_format
The tool does not take this file type.
insufficient_credits
The job costs more than the balance, which is known once the input has been measured. Nothing was charged.
out_of_memory
The file needs more memory than a job has.

Requests can also fail before a job starts, with an HTTP status: see HTTP errors.