Keep the source texture
A5Simplify a 3D model
Choose this when preserving the original texture files and UV layout matters. Texture seams, topology, or an error limit can stop the reduction above the requested target.
- Inputs
- .glb .gltf .obj .ply .stl .off
- Target
- 100 … 10,000,000; or ratio 0.01 … 0.95
- Output
- model.glb with original materials and images; optional model.web.glb
- Limit
- read simplify.json for achieved counts and error












